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3 Skulls of the Toltecs
When cowboy Fenimore Fillmore comes into possession of a golden skull by way of an expiring snake-oil salesman, he learns that it is one of three keys that will unlock the treasure of the Toltecs. After the skull is stolen by rustlers, Fenimore sets out to recover all three and unearth the treasure himself.
3 Skulls of the Toltecs is a 3rd person cartoon adventure game in the same vein as The Secret of Monkey Island. The interface is point-and-click, and the player is given a list of verbs to select from to perform actions: open, pick up, use, look, etc, similar to the LucasArts games it emulates. Once a certain portion of the territory has been covered a map becomes available for travel, or the player can ride the train tracks with a hand-pumped trolley or travel by donkey. Puzzles are inventory-based, and the player must talk to other characters in the game and collect items in order to solve them.
Worry free
Router arrived promptly, was easy to set up, and I no longer have to worry about being disconnected in the middle of a conversation or a download.
From the manufacturer
Ergonomically Advanced 3D Navigation
Boasting 3Dconnexion's patented optical sensor technology, plus an advanced ergonomic design, SpaceExplorer offers effortless navigation for more than 100 of today's most powerful 3D design and visualization applications.
High-end performance. Mid-range price.
Simply push, pull, tilt or twist the SpaceExplorer's controller cap to simultaneously pan, zoom and rotate 3D objects and environments. SpaceExplorer features an array of easy-to-reach function keys labeled and pre-programmed with commands from leading design applications. Keys automatically map as you move between applications for unified navigation.
50% fewer mouse clicks. 30% greater productivity.
Gone are the days when 3D navigation meant endless mouse clicks to move around an object or to fly through space and remembering how to change views and control objects within the X, Y, Z axes...one tedious step at a time. Plus, it is no longer necessary to remember different application's unique commands for manipulating 3D objects or scenes.
Using SpaceExplorer together with a mouse engages both your hands in a natural, intuitive work style. One hand drives the SpaceExplorer, positioning your model, then rotating, panning and zooming in one single, fluid motion. Your mouse hand can simultaneously edit the model or select menu items.
The SpaceExplorer button array includes two numbered buttons for programmability of the user's favorite application commands, plus keys for Speed, Views, 2D only, Fit, Control Panel and keyboard modifiers. This enables you to master any supported 3D application without having to leave the device to reach for the keyboard.
The new SpaceExplorer 3D navigation device
Preconfigured. Easy to customize.
SpaceExplorer's software automatically recognizes the programs already loaded on your computer-such as Autodesk Inventor, SolidWorks, Pro/ENGINEER Wildfire, Solid Edge, UGS NX, and a host of other CAD and DCC applications-and installs default configurations that predefine the functions assigned to programmable buttons.
Earn your wings in no time at all.
3Dconexion's Configuration Wizard is an interactive tool that uses animation and imagery to guide you through controller cap movement and configuring your preferences. The Configuration Wizard also provides demonstration applications so you can practice or start using the device right away.
Plus, your 3DxSoftware will never be out of date, because 3Dconnexion's Update Wizard keeps you up-to-date on the latest OS and application versions and new features.
awesome concept; some reliability issues
The hype is true. This mouse does make SolidWorks faster and more pleasant. The learning curve (adjustment period) is about 15 minutes. Some fiddling with the setup may be required, but this is relatively painless. In short, I love it. But...
It has an annoying habit of not working from time to time. If you look long enough, an internet search will reveal a "reboot" procedure where you hold the 1 and 2 buttons down while plugging it into the USB port. You'll want to make a note of this, because I have to do it fairly often. Without the reboot, the mouse occasionally will not work. As in completely dead. I had to find this little secret reboot tidbit on the internet after an hour of frustrated fiddling around. I called tech support and received decent help, but only after answering a dozen marketing survey questions that I found to be invasive and annoying. My mouse was dead and they wanted to know my number of employees etc before they'd answer anything.
That said, I'd buy another one if this one died. I just wish the company spent some of their marketing/data harvesting budget on fixing the reliability issue.
Indispensible Tool for CAD
I've been using a spaceball for over 10 years. This is a big improvement over previous models and I'm happy the price has finally come down. I've so thoroughly integrated this into my workflow than I am handicapped without it.
Great CAD product for SolidWorks
The advanced ergonomic design, offers effortless navigation when I'm using SolidWorks. This is a great time saving CAD tool. As the product description states; "Simply push, pull, tilt or twist the controller cap to simultaneously pan, zoom and rotate 3D objects and environments." It is really is that easy. The only negative, the price.
From the Manufacturer
From the Manufacturer
Let a 3D mouse empower your Design A true 3D mouse, SpaceNavigator represents a great leap forward in price and performance for controller technology. Unlike a conventional mouse that confines movement to a flat plane, the SpaceNavigator 3D mouse makes it much easier to control 3D models and scenes. By gently pushing, pulling, tilting or sliding the SpaceNavigator’s pressure sensitive controller cap users simultaneously move objects with six degrees of freedom. By varying the amount of pressure on the cap users can easily accelerate or decelerate actions with precision. |
The Perfect Companion for 3D applications. Unique pressure sensing technology makes the 3D mouse a virtual extension of a user’s body—and the perfect companion for today’s most popular 3D applications, including SolidWorks, Autodesk Inventor, Autodesk 3ds Max, Adobe Photoshop CS3 Extended, ArchiCAD, and many more. |
Revolutionary, Must-Have 3D Device for Architecture and More
Anyone doing 3D modeling, particularly in architecture, really has to have one of these devices if their software supports it.
The SpaceNavigator supports several products that I use on a daily basis: Graphisoft ArchiCAD, Abvent Artlantis Studio, Google SketchUp and Google Earth. [Right-handed user assumed here...] It is placed to the left of the keyboard, so that you have you right hand still on your mouse. It is not a selection device, but a navigation device.
Navigating in 3D in many 3D applications is a jerky process - smooth pan, rotate, etc followed by moving your mouse to a new position (causing a pause in the action) and start moving again.
With the SpaceNavigator, movement is fluid and (if you change the preferences to high speed) - fast (and fun)!
The SpaceNavigator can be set up to work in your model in either a fly-through mode or in 'object' mode. I prefer 'object' mode. If I am looking at a building, the movement of my hand on the SpaceNavigator is identical to if I was holding a physical model of that building in my hand. If I rotate away from me, the building rotates away. Push to the left, the building pans to the left. Lift on the knob, the building rises on the screen. Etc. Extremely intuitive and slightly immersive.
In ArchiCAD or Artlantis, I can work much faster than with mouse alone... and in perspective mode, so the views are more realistic. I can instantly get to the back side of the building, looking up at the fascia to deal with a rafter issue there, for example.
I'm a heavy user of keyboard shortcuts, and do not find that it interferes at all with that, as suggested by another reviewer. The device is immediately to the left of my Cap Lock key, so it is milliseconds to get my hand back over the keyboard.
With clients, there is almost no need to generate animations (movies) since you can move accurately and fluidly in OpenGL to walk through a building in real time. But, even for animations, the SpaceNavigator lets you quickly set up camera positions.
Google Earth is pretty fun with it, too - again, completely fluid navigation, vs the move, pause, jerk kind of navigation achieved with a mouse.
Note that this review is on the SE page, but applies to the PE model as well. The license is the only thing I hate about this thing. The SE and PE models are identical, differing only in their license details. The SE is for non-commercial work, the PE for commercial (for profit). You can 'upgrade' an SE to a PE on the manufacturer web site - although it is cheaper to buy a PE here at Amazon in the first place.
This is a job specific tool
1st make sure you read all other reviews. They all have pertinent information. I'm a mechanical product developer for the aerospace industry. Using Solidworks for 3D modeling and Mastercam for programming CNC machining centers, I find the Space Navigator priceless. I do own the Space Pilot, and the Space Traveller and the Space Navigator. All are worthy of their intended capability. So if you need to design/model intriquete parts where you need to explore inside cavities to confirm interaction of mating parts, this is the tool that does make it easier and faster than any other tool in the CAD industry. If you want to play with one for anything other serious CAD modeling, buy the cheapest one and get it out of your system. There's no need for this device unless you're needing 3D solid model control. As far as the differing prices, I'm equally satisfied with my $59 Navigator as I am with my $499 Space Pilot. If you need this tool and don't need the customizable features, spend the $50+.
Not for Maya Users BUT a very handy $$ paperweight.
I recently purchased the Space Navagater and was impressed by it's sleek style and response BUT if you're using it in Maya 3D it will grind even the most powerful CPU to a halt.I have a quad core G5 with 6 gigs of RAM. I work in Maya as a CG artist and instead of drivers this thing uses mel scripting to function and will choke your system full of callback info and become useless and unuseable after about 2 minutes of use. The company claims on the box it works well with Maya well it simply doesn't. Someday when they write a good driver perhaps I will be back in business, BUT for now it is a paperweight at my workstation.