วันศุกร์ที่ 18 ธันวาคม พ.ศ. 2552

Call of Cthulhu Dark Corners Of The Earth

Call of Cthulhu Dark Corners Of The Earth


Product Details

  • Amazon Sales Rank: #17737 in Video Games
  • Brand: Bethesda
  • Model: 11880
  • Released on: 2006-03-31
  • ESRB Rating: Mature
  • Platforms: Windows NT, Windows 2000, Windows Me, Windows XP
  • Format: CD-ROM
  • Number of items: 1


  • Features

  • Battle or interact with people trhoughout the game -- try to figure out which are friends and which are enemies in disguise
  • Combat enemies using the environment, powerful and evil artifacts, Alien technology, or more Earthly weapons
  • Travel through the strange, Gothic New England of Lovecraft -- realistic, 3D levels like Innsmouth Town and Deep One City
  • Keep your Sanity intact -- as you face unspeakable monsters and unknown terrors, you'll also have to hold back hallucinations, panic attacks, vertigo and paranoia



  • Customer Reviews

    Your CoC gateway drug5
    I sincerely hope anyone who has never played the Call of Cthulhu RPG or read any Lovecraft will give this game a shot. You've all heard of Cthulhu by now and may not know what the Cthulhu mythos means. This is a great introduction. It's incredibly faithful to the original Lovecraft texts and to the RPG rules. So if you LIKE CoC:DCotE video/PC game, you should move on to buying the CoC RPG or going to the Chaosium (publisher of CoC RPG) website and downloading the free quickstart rules and giving it a whirl.

    Someone said that you can't skip cut scenes which is untrue. Backspace on your PC keyboard will skip any of those long cut scenes. You can do it on XBox, too.

    Some people out in the community have had technical problems with the game. These issues for the PC will never be fixed/patched as Headfirst, the developer of CoC:DCotE, went under and Bethesda, the publisher, will not hire anyone to fix the problems. I play the PC version and I have had only a few problems. In one scene you're supposed to shoot at blue lights; but my video card on my laptop isn't powerful, so the lights didn't show up. Luckily, the community for this game is currently very strong, even after 5 months of release. You can download saved games to help you get past sections that are too difficult or that you can't get past or technical reasons (see my blue light example above). One person at the Bethesda user forums has even offered to get you a custom saved game to get you past the section you're stuck on for free; just email him.

    There is a scary factor to the game, but it cheats at this--it will cut to something scary and make a loud noise. That's fine. I was scared along the way, although nothing was as originally scary as the hotel level in Vampire: Bloodlines. The game is still dark and creepy and the architecture, lighting, weather effects, etc. do a lot to put you in a horror mood.

    The gameplay isn't as bad as everyone says. It's just that the latter levels require more shooting which makes it less Lovecraftian. However, the game still requires you to do a lot of investigation (as done in the stories) and your character gives you lots of feedback so you aren't searching every pixel on the screen ("Just some old papers. It's not important.") And I had an absolute blast with the game as-is--not too much combat, not too much puzzle-solving. I'd consider myself an average-competent gamer and I found that level 2 difficulty out of 4 was just fine for me and the puzzles weren't too difficult. If you find them hard, there are walkthroughs available on the web.

    Your character gives you feedback based on his mental state. If he's had a shot of morphine, the screen gets blurry. He's afraid of heights, so you'll get vertigo when you look down a drop and will need to look up for a few seconds to get rid of it. If he's terrified, the screen will start distorting as he loses his sanity. If he's bleeding to death, the screen will go black and white as he loses blood. If he's poisoned, there is a green film on the edges of the screen. It's all very cool.

    Combat is neat too. No heads-up reticles to ruin the mood. What you see down the barrel of the gun in front of you is what you hit. And no ammo count either. You have to do that yourself. I like that; it adds to the realism. Also, if you hold the gun in the aimed position for too long your hands start getting tired and wobbling, making it harder to hit something. Very neat!

    In conclusion, give CoC a shot and judge for yourself. Even if the game isn't that original (I happen to think it is), you will at least get the best multimedia presentation of Lovecraft Country out there.

    The sort of game I've been wishing for for a very long time4
    I have both good things and bad to say about this game, so I want to make sure you get the right idea: I highly recommend Call of Cthulhu, Dark Corners of the Earth. In spite of the bad things, I loved it, and wished I could simply play it straight through with out pause for rest or real life. For a long time now, I've wished for a game that had challenging puzzles like Myst, but came in a 3D environment and also contained a risk of violence, combat, and death. Being a horror junky, I've also been in search of a game that was genuinely frightening. Call of Cthulhu was both. It had a great mix of challenging puzzles and action sequences, and there were times when I was so scared I had to remind myself it was just a game. The story is great, world interaction is pretty good, and the lack of any heads-up display adds a new element of realism. The fact that you can only save when near certain "magic" symbols (or when the game autosaves at a key point) was a mixed bag. It made the stakes higher, and the victories sweeter, but sometimes it got really tedious revisiting 14 parts of a particular sequence because you kept flubbing the 15th part.
    The sound effects and music were awesome, and the graphics and modeling were stellar. Environmentals like rain and fog were also pretty well done, and the worlds were intricate and intriguing
    Also intriguing was the less abstract way in which damage and healing are handled (you may find yourself having to treat a broken arm or leg with a splint, for example, and if you leave a major wound untended for too long, you might bleed to death).

    Be prepared for some VERY frustrating (sometimes idiotic) drawbacks. Also, be warned: the weapon and combat engine is rather poor compared to the rest of the game. Bullets sometimes pass through things they should hit, hits dont always do the damage you expect, and all the terestrial guns are about the same in terms of range vs accuracy/damage (except the tommygun, which is next to useless). It's not HORRIBLE, per say, but you shouldn't buy this game if that's your main interest; Quake 4 would probably serve you better there.

    For these reasons, the game only got four stars. It's a totally awesome puzzle game with a great horror element, but it looks like the programmers might have slacked off a bit in some areas.

    -Z

    Could have been game of the year but.....3
    Here is the simple low down on this game. It's one of the best horror games ever made, and follows the Lovecraft Mythos really well. Fun and creepy.
    Bad news, it has 1 million bugs. No matter how nice your computer is, there is a decent chance that at some point in this game it'll bug up and you won't be able to finish it. And the company doesn't intend on releasing any patches, ever. 5 stars for the game, 1 star for the programing.


    Price:

    Related Links : Product by Amazon or shopping-lifestyle-20 Store

    ไม่มีความคิดเห็น:

    แสดงความคิดเห็น